A 2002 project is a title sequence for a long-form commercial
for Natural Advantage, a skin care product. Steve said, "I tend to pre-render and blend my Geomancy layers when using them for
texture creation.
"If you know your basic movements, you can set up
GridSquares in a few pleasing configurations for that scene then
pre-render with alphas. Reimport, throw in some gradient ramps and blend. I
find the result is more rich and organic looking (and faster) than multiple
fx layers."
Another of Steve's projects, created in 2005, is an ambient
identity animation for a lifesciences company. "On the Medex example, the large pillows of color were created with a
particle effect, the white lines with grid squares.
"The parameters of the
grid on which the particles operate were duplicated in the GridSquares
plug-in and the two effects lined up surprisingly well. To get around a
limitation of the particle effect, I built this sequence in reverse, then
time stretched the final render -100%." |
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Client: Natural Advantage [play]

Client: Medex. Job: Logo Animation [play] |