Geomancy

Filter 1: GridLines.

Lines set free! GridLines uses a particle system to create lines that follow along a grid, turning randomly at its intersections. Moving away from this default, you can limit how often the lines turn, or you can completely eliminate turning. The lines have many attributes that determine their behavior and look.

Only a few tweaks away from the default particle animation [play]

The Gridlines plugin and our 3D Assistants created this Chaos Stock Project. [play]

Straight or curved?

GridLines will produce straight lines or curved lines. Getting the plugin to produce straight lines is as simple as clicking on a checkbox (Straight Lines Only).

There are more Turning Controls involved in setting up curved lines. Some important parameters are how often the lines turn, in what direction, and how large of a turn should they make. You also want to choose the line's Corner Size.


You can set a low Turn radius to create sweeping, curved lines. Or set a high Turn rate to create short, rapidly turning, worm-like lines.

Thick lines move downward [play]

 

Thin lines move sideways [play]

All shapes and sizes.

The lines have many attributes that can be animated. There are standard controls like Color, Opacity and Speed. You can also set the Line Length, Thickness and Growth Speed.

The lines can overlap and blend together or shoot off in different directions. For color control, there's a Start Color and End Color to create a gradient blend. You can also sample a Color From Source elsewhere in your composition. Use 'Blend Modes' to overlay lines in interesting ways.


Straight lines criss-cross to reveal the grid [play]

Create squiggles by adjusting the Producer Point size [play]