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microcosm gallery & testimonials
Microcosm has been used for a variety of projects. Click on the artist to see graphics, a project description, or a customer testimonial.

“We use Microcosm for proxies and pre-compositing (video with alpha channel that replaces the composition) to speed up the workflow with complex animations. We used to do this with the lossless Animation codec from Apple. But the hard drive space needed for that kind of video exceeds any acceptable amounts after a while.
"I even pre-compose final renders with Microcosm now to make sure that the output to the final format takes less time and won't crash. Rendering in a format like Windows Media can be really painful. Let's say you come back to your workstation after 7 hours of rendering and it says: ‘Windows Media I/O error: Please render again and call your client it will take another day to deliver...’ ”


John Osteen
Dastardly Studios, California
www.dastardlystudios.com
John Osteen is a designer in California. “Before Microcosm, I pretty much used the old Animation Codec, or whatever lossless codec came with a particular video card I happened to be using at the time, and not only would I have huge file sizes, but I'd end up with full hard drives in the middle of a project as well.
"For a guerilla filmmaker and freelance graphic artist, filling up your hard drives is a frustrating situation, and you don't always have the finances to keep buying hard drives with every project, sometimes you need to feed your crew! Fortunately, it's something I no longer worry about, since I know Microcosm will increase my hard drive 'mileage' so to speak. I'd have to say the $99 I paid for Microcosm has saved me over $1,000 a year in hard drives.”


Stu Maschwitz
CEO, founder
The Orphanage, California
www.theorphanage.com
"The Orphanage is committed to delivering
the highest quality work for our clients. To this end we keep our
work uncompressed 32- or 64-bit RGBA throughout the entire production
process. Microcosm has proven to be the most effective and efficient
64-bit file format available."

Ryan McFaul
director-designer, New York
Ryantown
www.ryantown.com
"Microcosm has been my de facto archive and intermediate format for many years. I use it as a 64 bit RGBA intermediate format for pre- renders and proxies. It's also great for archives.
"I even use Microcosm as a 24 bit RGB delivery format. It's especially useful for increasingly common FTP deliveries. And it squeezes more onto DVD-R's, too. I have a whole library of archived materials in Microcosm, so the universal upgrade will make sure those archives have a future.


Do you have a success story to share about Microcosm? We'd love to hear from you! Email info@digitalanarchy.com.

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